Bananas: Catch'em all
Embark on a delightful adventure with "Banana Catcher," the first game built using the Godot engine. This simple yet engaging platform game invites players to dive into a vibrant pixelated world where the primary objective is to catch as many bananas as possible. Utilizing free assets from the "Pixel Adventure Assets" pack, Banana Catcher offers an ccessible and enjoyable experience for players of all ages.